Game programmer with a focus on system, gameplay and gamefeel programming. Passionate about crafting efficient and well-structured code and constantly seeking new challenges


Game Programming

  • Paranoia
    • Gameplay programmer
    • Unreal Engine
  • Shaan’ Ma
    • Gameplay / gamefeel programmer
    • Game designer
    • Unity
  • Rush
    • Gameplay programmer
    • Unity
  • BOUN’SEAs
    • Gameplay programmer
    • Flash / action script

About me

Graduated in 2022 with a master’s degree in game design and programming at Isart Digital, Paris. With an agile mindset, I can adapt quickly to all forms of management and can work on projects both in a team and independently. My training was completed through regular internships in companies, allowing me to consolidate and improve my academic achievements. I am passionate about new technologies and space.

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